![]() The mission has an equal chance to appear on any planet or station whose goveernment exactly matches this field ('Federeation' in this example). There is also a varient of this type that includes Allies of the listed government. 'Random Non-Family Heraan Gövt (135) Spöb' The mission has an equal chance to appear on any planet or station whose goveernment does not match this field ('Family Heraan' in this example). There is also a varient of this type that also excludes Allies of the listed government. Travel to: This field designates the mission's Travel Destination. If a destination is specified here, the pilot must make planetfall at this location before travelling to the Return Destination. Return to: This field designates the mission's Return Destination. It uses the same format as the Mission Start field (above). Landing at this location will complete this mission once all other goals have been accomplished. These goals include landing at the Travel Destination and completing the Ship Goal (if any). Ship Location: This field specifies the System in which any special ships associated with this mission will be found. The Resource ID of this System's sÿst record is included after the name. Ship Goal: If a Ship Goal is specified, it must be accomplished at some point before the mission will successfully complete at the Return Destination. Target ships may flee the system but remaining ships will be regenerated upon re-entering the Ship Location System. ![]() All ships must be disabled without destroying them. If any of the ships is destroyed, the mission will fail. Like 'Destory', ships may flee the system, but all ships will be regenerated and repaired upon re-entering the system. Like 'Disable' but at least one of the disabled ships must be boarded. All ships must survive intact until the end of the mission. If any ship is disabled or destroyed then the mission will fail. The pilot must pass through the system where the special ships are located. Note for 1.0.0: You must close to visual range to register an 'Observe'. The pilot must board one or more disabled ships (which may then be repaired). Like 'Destroy' but ships which flee the system are counted as if they were destroyed. ![]() Location: This field specifies the section of the spaceport where this mission will be found.
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